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Hi! I'm Emma Pesebre, a product & UX/UI designer who makes complex things simple

I spend a lot of time thinking about how people actually move through products, where they get stuck, what they skip, and what makes things finally click. I see good design as clarity, making things feel simple and easy to understand.

I’ve worked with fast-moving teams where things aren’t always clearly defined, so I focus on asking the right questions, creating structure, and turning unclear ideas into something concrete that can be tested and used.

Outside of design, I’m usually learning something new, whether it’s a tool or a different way of thinking. I also enjoy puzzle-heavy games like The Legend of Zelda, sketching, traveling, photography, and anime. I’m drawn to anything that makes me slow down and figure things out.